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Cooking arcade

Pasta Panic

Six burners. Forty seconds. One very impatient dining room.

Key art for Pasta Panic
Store rating
4.6
Installs
620K
Released
March 2024
Built with
Unity 6 · Android 8+

A frantic one-thumb kitchen arcade about the exact moment everything boils over at once.

Pasta Panic began as a jam prototype built in nine days and turned into the title that paid for the studio espresso machine. You drag ingredients across a tilting stovetop, time your plating, and try to keep four tables from walking out.

The design brief was stubborn: no tutorial screens, no timers explained in text, nothing that needs two hands. Everything a player needs to know is taught by the first three tickets, and the difficulty curve is tuned against real session data rather than a designer’s hunch.

We handle the whole lifecycle in-house — content drops every six weeks, a seasonal event calendar, and a live-ops dashboard that flags any recipe whose failure rate drifts past 38%.

Worth knowing

  • 92 hand-tuned service rounds across five kitchens
  • Offline-first save with conflict-free cloud merge
  • Runs at 60fps on a 2019 budget handset
  • Localised into 11 languages, including right-to-left layouts

Credits

  • Design & code

    Ilaria Bencivenni

  • Art direction

    Teo Marchetti

  • Audio

    Wren Okonkwo